Teams taking on this challenge will need to consider a wide variety of factors. Everything from fitness levels to the weather, their level of acclimatisation, the safest place to make temporary camp, and just how far they have come. Every decision will have consequences, and every action will result in a reaction.
Once the tasks are complete and the mission is over, the team will be invited to take part in a reflective learning session to consider what they have learned and how they can transfer this across to various real-life situations. This is done for every participant, both collectively and individually.
Rewards and Learning Outcomes
Peak Performance is a gamified and gripping experience. It is based on research that shows the best way to change people’s attitude towards decision making is to put them in an environment where decisions have consequences but where they can be reflected on safely and strategically.
Research confirms that gamification is a process which accelerates the learning process for all kinds of goals and skills that are essential in the business environment.
By forcing teams to make decisions in a rapid timeframe, participants need to work together and focus on the best possible outcome of the decision that is made. Pressure in the form of a ticking clock turns general effort into specific action. In addition, the physicality of the experience helps team members shift out of their comfort zone.
With the need to understand the specific values and benefits that each member of the team can bring to the table, all working towards a single goal, the team learns the value of role specialisation and definition. By valuing and emphasising what each specific participant offers to the broader team, the valuing of each individual member is increased.
Peak Performance encourages team members to learn how to reflect on decisions made in the past, and better understand how to take those skills forward into the future.